tag:blogger.com,1999:blog-41727691251451118952024-03-12T23:39:31.256-07:00When 3D is not enoughAmmar Sadiqhttp://www.blogger.com/profile/02879486903864164071noreply@blogger.comBlogger27125tag:blogger.com,1999:blog-4172769125145111895.post-45681573124723473722013-03-12T06:56:00.002-07:002013-03-15T05:23:56.997-07:00new site soon<div dir="ltr" style="text-align: left;" trbidi="on">
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh1sxOGOjUclMuDqU0I5dGavgztrUIue8UNr_U9xagQEcQ31OrFdRrCvzIcFTz5F48oTTc5mXm0Js4ebjTOZrVb5fUSy9uy2zZQ1X8g8PXPLZL2SYb0WZZ9uGM9Xx2YrSxBxPBSsPT9ZT0/s1600/Background_08.bmp" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh1sxOGOjUclMuDqU0I5dGavgztrUIue8UNr_U9xagQEcQ31OrFdRrCvzIcFTz5F48oTTc5mXm0Js4ebjTOZrVb5fUSy9uy2zZQ1X8g8PXPLZL2SYb0WZZ9uGM9Xx2YrSxBxPBSsPT9ZT0/s400/Background_08.bmp" width="400" /></a></div>
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a new site will be publish as soon as possible, I am still work on it .</h4>
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Ammar Sadiqhttp://www.blogger.com/profile/02879486903864164071noreply@blogger.comtag:blogger.com,1999:blog-4172769125145111895.post-33848636975471419252011-11-23T03:39:00.000-08:002013-06-28T09:39:25.860-07:00Vue R10 Xstream Inc Extras and Tutorials<div dir="ltr" style="text-align: left;" trbidi="on">
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<a href="http://3.bp.blogspot.com/-YYByorfmYV0/UUN-AnnZx2I/AAAAAAAAAks/LjeHLzPO0Oc/s1600/E-ON-Vue-10.0-xStream-for-Mac-for-Windows-6105.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="http://3.bp.blogspot.com/-YYByorfmYV0/UUN-AnnZx2I/AAAAAAAAAks/LjeHLzPO0Oc/s320/E-ON-Vue-10.0-xStream-for-Mac-for-Windows-6105.png" width="320" /></a></div>
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<a href="http://www.google.com/url?sa=t&rct=j&q=&esrc=s&source=web&cd=10&ved=0CGYQFjAJ&url=http%3A%2F%2Fwww.e-onsoftware.com%2F&ei=MV1DUd6AD4beOfClgOgO&usg=AFQjCNHmrGOnlLeOhNy9lmCTxKPhQrlvxw&sig2=eSHclsbv85wwbdNsWbRpjA&bvm=bv.43828540,d.ZWU&cad=rja">Vue R10 Xstream</a></div>
Ammar Sadiqhttp://www.blogger.com/profile/02879486903864164071noreply@blogger.comtag:blogger.com,1999:blog-4172769125145111895.post-84483569392183285042011-05-08T12:42:00.000-07:002013-06-28T09:21:11.966-07:00Autodesk MudBOX 2012 32Bit & 64Bit<div dir="ltr" style="text-align: left;" trbidi="on">
<img alt="Autodesk MudBOX 2012 32Bit & 64Bit" src="http://i.imgur.com/fhZOG.png" title="Autodesk MudBOX 2012 32Bit & 64Bit" /><br />
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<b>Autodesk MudBOX 2012 32Bi 64Bit</b></div>
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<b>3D Digital Sculpting & Digital Painting Software</b><br />
Autodesk® Mudbox™ 3D digital sculpting and digital painting software gives you the freedom to create production-ready 3D digital artwork without worrying about the technical details. Designed by professional artists from the game, film, television, and design industries, Mudbox combines an intuitive user interface with a powerful creative toolset of stencils and brushes for ultrarealistic 3D character modeling, engaging environments, and stylized props. Available for Mac®, Microsoft® Windows®, and Linux® operating systems. <a href="http://&quot/;http://usa.autodesk.com/adsk/servlet/limage?siteID=123112&imageID=16477037&id=6834016%22" target="_blank">Watch the Mudbox 2012 video</a>.<br />
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<ul>
<li><b>World-class 3D sculpting toolset</b>—Fast, smooth, and accurate results.</li>
<li><b>Paint directly onto high-resolution 3D models</b>—See results immediately.</li>
<li><b>Paint multiple material channels</b>—Powerful toolset for painting and viewing textures across multiple high-resolution maps.</li>
<li><b>Texture baking</b>—Create accurate normal, displacement, and ambient occlusion maps.</li>
<li><b>Interactive display</b>—Render quality results directly in the viewport.</li>
<li><b>3D layers</b>—Experiment with design concepts and easily make revisions.</li>
<li><b>Seamless integration</b>—Round-trip data with products in the <a href="http://&quot/;http://www.autodesk.com/entertainmentcreationsuites%22" target="_blank">Autodesk® Entertainment Creation Suites 2012</a>, and enjoy enhanced compatibility with Adobe® Photoshop® software.</li>
<li><b><a href="http://&quot/;http://area.autodesk.com/mudcom%22" target="_blank">[B]In-product community</a></b>[/B]—Access a library of free design tools.</li>
</ul>
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Ammar Sadiqhttp://www.blogger.com/profile/02879486903864164071noreply@blogger.comtag:blogger.com,1999:blog-4172769125145111895.post-32634386308545909002011-04-26T03:54:00.000-07:002013-06-28T09:23:20.834-07:00FileCenter Pro Plus v7.0.0.11<div dir="ltr" style="text-align: left;" trbidi="on">
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<img alt="Lucion FileCenter Professional Plus v7.0.0.11 Cracked " src="http://img42.imageshack.us/img42/2391/1288370736filecenterbox.jpg" title="Lucion FileCenter Professional Plus v7.0.0.11 Cracked " /></div>
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<b>Lucion FileCenter Professional Plus v7.0.0.11 </b></div>
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<span style="font-size: x-small;">FileCenter is easy-to-use paperless office software which helps home and professional users scan, archive, organize, and find computer files. FileCenter is filled with time-saving features, giving you a complete solution within a single, simple interface.</span><br />
<span style="font-size: x-small;">Paperless Office Software Features</span><br />
<span style="font-size: x-small;">FileCenter combines many file management, scanning, OCR, and PDF manipulation features into a smooth workflow:</span><br />
<span style="font-size: x-small;">Main Features</span><br />
<span style="font-size: x-small;">Manage & ganize Your Files</span><br />
<span style="font-size: x-small;">FileCenter uses a familiar Cabinet/Drawer/Folder design for organizing files. But if you prefer a traditional Explorer layout, FileCenter also provides an Explorer View.</span><br />
<span style="font-size: x-small;">Scan to PDF or TIFF</span><br />
<span style="font-size: x-small;">FileCenter features one-click scanning for efficiently moving paper to PDF. Works with most desktop scanners (TWAIN or WIA compatible).</span><br />
<span style="font-size: x-small;">Automatically OCR All Scans</span><br />
<span style="font-size: x-small;">FileCenter integrates OCR as a seamless part of the scanning process. Literally go from paper to searchable PDF in one mouse click. Use the built-in engines or your own favorite.</span><br />
<span style="font-size: x-small;">Stack, Join, and Split PDFs</span><br />
<span style="font-size: x-small;">With FileCenter Professional, "stack" or join PDF files with drag-and-drop simplicity. You will also be able to split a single PDF into multiple files ... without opening it.</span><br />
<span style="font-size: x-small;">PDF, Scanning, and OCR Features</span><br />
<span style="font-size: x-small;">PDF Reader & Viewer</span><br />
<span style="font-size: x-small;">Use FileCenter to open and preview your PDF files. The tabbed interface keeps multiple open files at your fingertips. FileCenter will also let you view your TIFF scans and faxes.</span><br />
<span style="font-size: x-small;">OCR Existing Files</span><br />
<span style="font-size: x-small;">If you have scanned documents, FileCenter can make them searchable and indexable through OCR. , pull the text out of a PDF and send it to your word processor for editing.</span><br />
<span style="font-size: x-small;">Insert, Rearrange, and Delete Pages</span><br />
<span style="font-size: x-small;">FileCenter's Pages mode gives you a high-level view of your PDF document. It's also the perfect place to reorganize pages, delete or insert pages, extract pages, etc.</span><br />
<span style="font-size: x-small;">One-Click PDF Conversion</span><br />
<span style="font-size: x-small;">With one click, convert many kinds of files into the popular PDF format. e-mail files as PDFs convert-and-send does it in one transparent step.</span><br />
<span style="font-size: x-small;">Print to PDF</span><br />
<span style="font-size: x-small;">Turn Word documents, web pages, e-mail, or any other kind of file to PDF. Just print your documents to FileCenter's included PDF printer to turn them into accurate PDF files.</span><br />
<span style="font-size: x-small;">Scan to Word</span><br />
<span style="font-size: x-small;">If all you care about is the document text, why not just scan straight to Word* With one click, FileCenter will run a scan, extract the text, and open it in your favorite word processor.</span><br />
<span style="font-size: x-small;">Separate & Save Scans Automatically</span><br />
<span style="font-size: x-small;">For high-volume scanning, FileCenter can automatically split a stack of scans into individual files. It can even auto-save those files to pre-determined destinations.</span><br />
<span style="font-size: x-small;">File Management Features</span><br />
<span style="font-size: x-small;">Universal File Support</span><br />
<span style="font-size: x-small;">FileCenter can store any kind of Windows file. It also integrates cleanly with the Save and Open functions of most programs so that you can save and open with FileCenter.</span><br />
<span style="font-size: x-small;">Folder Templates</span><br />
<span style="font-size: x-small;">If you use the same folder layouts over and over, FileCenter can make your life easier. Define reusable folder layouts and then recall them on demand.</span><br />
<span style="font-size: x-small;">File Naming Rules</span><br />
<span style="font-size: x-small;">Set up a list of your most common file names in advance. Then save or rename files with just a couple of mouse clicks. These file naming rules can even contain dynamic information.</span><br />
<span style="font-size: x-small;">Inbox; File Moving Tool</span><br />
<span style="font-size: x-small;">FileCenter provides an "Inbox" and a split view for organizing and rearranging files. You'll even be able to rename files as you move them, or create links instead of copies.</span><br />
<span style="font-size: x-small;">Enhanced File Preview & Thumbnails</span><br />
<span style="font-size: x-small;">FileCenter's built-in viewer shows you any office, image, or PDF file on the fly, making FileCenter invaluable for quickly browsing through documents without opening them.</span><br />
<span style="font-size: x-small;">Desktop & Network Search</span><br />
<span style="font-size: x-small;">Search through your documents as easily as you search the web. FileCenter's full-text searching helps you locate files in seconds. And the indexes can be shared on a network.</span><br />
<span style="font-size: x-small;">E-mail Files ... as PDFs</span><br />
<span style="font-size: x-small;">Send any kind of file with one-click e-mail attachments. Just select and send. Need to send a file as PDF* FileCenter can send many kinds of files as PDFs, with no extra steps.</span><br />
<span style="font-size: x-small;">File Encryption & Shredding</span><br />
<span style="font-size: x-small;">Use FileCenter's strong encryption to protect private files from prying eyes. When you need to delete sensitive files, use FileCenter's secure file shredding to do a deep wipe.</span><br />
<span style="font-size: x-small;">Bridge the Gap with Outlook</span><br />
<span style="font-size: x-small;">FileCenter makes it possible to save and organize files by Outlook contact, bridging the gap between Outlook and your files. Go a step further and archive Outlook e-mail to file.</span><br />
<span style="font-size: x-small;">Network Recycle Bin</span><br />
<span style="font-size: x-small;">The biggest shortcoming of network drives is the lack of a Recycle Bin. So FileCenter provides its own. Now if you delete a network file by mistake, it can still be recovered.</span><br />
<span style="font-size: x-small;">Network Deployment & Administration</span><br />
<span style="font-size: x-small;">FileCenter Professional can make even non-technical users good network administrators. Simple tools make it easy to deploy and administer FileCenter on the network.</span></div>
Ammar Sadiqhttp://www.blogger.com/profile/02879486903864164071noreply@blogger.comtag:blogger.com,1999:blog-4172769125145111895.post-86286591621357034042011-03-24T09:19:00.000-07:002013-06-28T09:23:14.229-07:00Allegorithmic’s Substance Designer<div dir="ltr" style="text-align: left;" trbidi="on">
<img alt="" class="aligncenter" height="127" src="http://i.imgur.com/3Ij1N.png" width="400" /><br />
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<b>Allegorithmic’s <span class="IL_AD" id="IL_AD4">Substance</span> Designer Ver 1.2.0_Build_6293</b></div>
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Overview</h3>
Substance Designer is a powerful material processing solution that brings smart texturing at the heart of 3D creation pipelines. It is designed to help any <span class="IL_AD" id="IL_AD9">artist</span> transform all kinds of image resources, from classic bitmaps to exclusive procedural elements, into real-time dynamic and highly flexible textures and <span class="IL_AD" id="IL_AD3">filters</span>.<br />
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Non-linear & Iterative Workflow</h4>
Creating <span class="IL_AD" id="IL_AD5">substances</span> in the node-based <span class="IL_AD" id="IL_AD7">interface</span> of Substance Designer is a completely non-linear process: you are free to make any change you want at any time, and all your changes will automatically be applied to all the outputs of your substance (diffuse, specular, normal, etc), so you can create and edit complete texture sets in a much faster way than with traditional tools.<br />
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Creative power and flexibility</h4>
Substance Designer features a large set of resources for every 3D artist to achieve great results whatever their skills. Any user will be able to use the built-in filters to quickly boost his existing bitmaps and do things like transforming a simple photo into a seamless tileable material and adding dynamic details to it. More advanced users can use Substance Designer to create their own <span class="IL_AD" id="IL_AD2">library</span> of advanced custom filters and materials that they can re-use in their next creations. With Substance Designer, you have the power to build the texturing pipeline that really fits the creative needs of your projects.<br />
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Features</h3>
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<li>Customizable GUI</li>
<li>Node-based interface</li>
<li>Non – linear authoring process</li>
<li>Automatic Tiling</li>
<li>Real-time 2D & 3D previewer</li>
<li>Embedded library of filters</li>
</ul>
<ul>
<li>Embedded advanced procedural resources</li>
<li>Embedded <a class="ml-smartlink" href="http://en.wikipedia.org/wiki/Vector_graphics_editor">vector graphics editor</a></li>
<li>Graph based editing of advanced functions</li>
<li>Import formats: SVG, BMP, TGA, GIF, JPG, PNG, DDS, TIF and more</li>
<li>Export formats BMP, TGA, GIF, JPG, PNG, DDS, TIF and more</li>
<li>Substances are compatible with <a class="ml-smartlink" href="http://en.wikipedia.org/wiki/Autodesk_3ds_Max">Autodesk 3ds Max</a>, Maya, and Flame 2012, and mode comingRequirements</li>
</ul>
<b>Requirements</b><br />
<ul>
<li>OS: <span class="IL_AD" id="IL_AD6">Windows XP</span>, Vista, 7 (all editions)</li>
<li>CPU: x86 with SS2</li>
<li>GPU: DX9, <a class="ml-smartlink" href="http://en.wikipedia.org/wiki/DirectX">DX10</a> – <a class="ml-smartlink" href="http://en.wikipedia.org/wiki/Shader">shader model</a> 3.0 minimum</li>
<li><span class="IL_AD" id="IL_AD8">Video RAM</span>: 512MB minimum</li>
<li>RAM: 4GB recommended</li>
</ul>
<b>Home</b>: http://www.allegorithmic.com/<br />
<b>Archive Inside</b>: Substance Designer, Substance Bonus Tools Maya2012, Substance Player</div>
Ammar Sadiqhttp://www.blogger.com/profile/02879486903864164071noreply@blogger.comtag:blogger.com,1999:blog-4172769125145111895.post-63788229128751445872010-12-06T06:32:00.000-08:002013-06-28T09:20:42.152-07:00Lumion 3D<div dir="ltr" style="text-align: left;" trbidi="on">
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<b>Lumion 3D</b></div>
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Lumion® details<br />
Lumion is a real-time 3D visualization tool for making movies and still shots of architecture, planning and design. It is also possible to give live demonstrations.<br />
The power of Lumion is that it offers excellent graphics in combination with a fast and efficient workflow, saving time, effort and money.</div>
Content<br />
Content import<br />
Lumion imports contents from 3D authoring tools, such as Google Sketchup, Autodesk products and many other software packages.<br />
Some features:<br />
- Imports DAE, FBX, MAX, 3DS, OBJ, DXF<br />
- Imports TGA, DDS, PSD, JPG, BMP, HDR and PNG images<br />
- Importing lightmaps is possible<br />
Content library<br />
Lumion also contains a content library with buildings, cars, people, <span class="IL_AD" id="IL_AD5">animals</span>, street furniture, roads, pavement, stones, <span class="IL_AD" id="IL_AD3">hedges</span>, etc.<br />
466 Materials<br />
94 Plants and trees<br />
54 Building types<br />
20 Animating 3D people<br />
84 Billboard people<br />
147 People and animals total<br />
71 Cars, trucks and boats<br />
182 Mics.(Street furniture, chairs, benches)<br />
28 <span class="IL_AD" id="IL_AD7">Landscape</span> types<br />
6 Water types<br />
- Animated trees, plants, grass, people and animals<br />
Scene creation<br />
Lumion provides scene creation using a full GPU based 3D interface and real-time editing. It provides landscape creation, adjustment of daylight, sun, sky, clouds and water. Highly optimized rendering makes adding tons of 3D content to the scene possible.<br />
Some features:<br />
- Realistic water, several water types<br />
- Advanced sky and cloud rendering, animated clouds<br />
- Landscape rendering and editing, over 40 landscape themes<br />
- Sunlight adjustment based on geographical coordinates and time-of-day<br />
- Accurate measurements to place objects, marker tools for precise placement<br />
- Easy material editing, over 450 materials in the content library<br />
Output to movies and images<br />
Users can create movies by simply taking photographs of their scene. The <span class="IL_AD" id="IL_AD1">camera</span> path between the photographs is automatically generated.<br />
Some features:<br />
- Edit Camera speed, smoothness, view angle<br />
- Add clip effects, such as fade-in, fade-out<br />
- Edit scene effects, such as object movement, sky/sun animations<br />
- Add title screen and post processor effects<br />
- Output to MP4 and picture sequence, maximum resolution <span class="IL_AD" id="IL_AD2">1080p</span><br />
- Support for print-resolution still images, maximum resolution is 7680×4320<br />
Theater mode<br />
Using theater mode, giving live demonstrations of your scene is very easy.<br />
Some features:<br />
- Passive stereo output.<br />
- Quality level adjustment for speeding up rendering on low-end machines<br />
Requirements<br />
- Requires Windows XP, Vista, or Windows 7<br />
- Requires NVidia GeForce 8800 or similar ATI/AMD<br />
- NVidia 260GTX / ATI 5850 or faster recommended</div>
Ammar Sadiqhttp://www.blogger.com/profile/02879486903864164071noreply@blogger.comtag:blogger.com,1999:blog-4172769125145111895.post-85709699716676910452010-11-28T12:45:00.000-08:002013-06-28T09:40:22.702-07:00Next Limit Maxwell Render v2.1.0<div dir="ltr" style="text-align: left;" trbidi="on">
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<h1>
Next Limit Maxwell Render v2.1.0</h1>
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<img alt="" height="138" src="http://i857.photobucket.com/albums/ab134/51render/web/452_1.jpg" width="500" /><br />
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CORE ENGINE – NEW FEATURES<br />
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• New Multishadow feature. When Intensity Multilight is on and the Shadow Channel is enabled, Maxwell Render can export all the shadow buffers corresponding to each independent emitter to separated files, providing an extra control over the final compositing in post-production.<br />
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• Shadow Channel vastly improved now compatible with global illumination and with any number of emitters or illumination modes.<br />
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• Added support for embedding render channels as additional layers inside the output image in the formats that support it (exr, tiff).<br />
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• Added support to render region in Maxwell.exe. It is now possible to change an area to render inside Maxwell GUI. Render region is now available through scripting and command line. The command line argument is -region: type,x1,y1,x2,y2 where type is “full”, “region” or “blowup”.<br />
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• Simulens maps are now embedded in the MXI file so the image can be properly restored even if the maps are not found.<br />
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• Now MXI files contain info from the camera used to generate the files and the info can be used in post processing plugins.<br />
New Multishadow feature and Separated Lights extraction for unprecedented control for compositing<br />
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• It is possible to render regions smaller than 32 x 32 pixels.<br />
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• Now sky dome color can be set using two colors, for horizon and zenith with a parameter to control the gradient.<br />
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• New core routines that dramatically improve the performance in scenes with Motion Channel enabled.<br />
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• New GUI option to automatically save lights in separated files. To avoid performance issues, when this option is active, lights are separated in files only when the render finishes, not at every update. (Remember there is also a flag “-extractlights” to enable the same option through command line).<br />
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• New global flags added to the render options: “domotionblur”, “dodisplacement”, “dodispersion” to easily enable/disable these options without need to re-export the scene.<br />
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• Emixer files are now XML files, making it much easier to edit in external editors and to create light animations.<br />
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• Now Multilight sliders are logarithmic, providing improved control.<br />
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• New script included in the script folder “progressive_animation.ms”. This script renders all the MXS files located in the input folder but instead of rendering them sequentially until each one reach the final SL, it renders<br />
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them incrementally. First, it renders all the frames up to SL 4, then, to SL 8, SL 12 etc. It is useful for quick previewing of animations.<br />
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• New scripting functions (check the manual for details).<br />
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• New command line parameters (check the manual for details).<br />
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• New SDK functions (check SDK documentation for details).<br />
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All rights reserved. All trademarks contained herein are the property of their respective owners.</div>
Ammar Sadiqhttp://www.blogger.com/profile/02879486903864164071noreply@blogger.comtag:blogger.com,1999:blog-4172769125145111895.post-16477181831085779402010-11-21T02:31:00.000-08:002013-06-28T09:40:05.823-07:00Sketchup Pro 8.0.3117<div dir="ltr" style="text-align: left;" trbidi="on">
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<b><span style="font-family: Arial,Helvetica,sans-serif;">Google Sketchup Pro 8.0.3117</span><code style="font-family: Arial,Helvetica,sans-serif;"></code></b></div>
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Description: Google SketchUp is a free,easy-to-learn 3D-modeling program with a few simple tools to let you create 3D models of houses,sheds,decks,home additions,woodworking projects,and even space ships. You can add details,textures,and glass to your models,and design with dimensional accuracy. You can place your finished models in Google Earth,share them with others by posting them to the 3D Warehouse,or print hard copies. Google SketchUp is a great way to<br />
<span id="more-1557"></span> discover if 3D modeling is right for you.<br />
Whats new in this version:<br />
* Model geo-location with Google Maps: Weve built Maps right into SketchUp. Adding a geo-location to your model is now an elegant,one-app process.<br />
* Color imagery and more accurate terrain: The snapshot you get when you add a geo-location to your model now includes 3D terrain data thats more accurate,andfor the first timeaerial imagery in color.<br />
* Match Photo improvements: Our Match Photo feature lets you trace one or more photographs to build a model; its an incredibly powerful tool. For SketchUp 8,weve tweaked some things to make using Match Photo easier than ever.<br />
* SketchUp,meet Building Maker: When it comes to modeling existing buildings,its hard to beat Google Building Maker for speed and efficiency. Weve made it simpler to open and refine Building Maker models in SketchUp.<br />
* SketchUp Pro 8 includes a powerful new set of tools for additive and subtractive modeling</div>
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Ammar Sadiqhttp://www.blogger.com/profile/02879486903864164071noreply@blogger.comtag:blogger.com,1999:blog-4172769125145111895.post-5647057294802583412010-09-13T07:38:00.000-07:002013-06-28T09:26:45.364-07:00CINEMA 4D Studio 12<div dir="ltr" style="text-align: left;" trbidi="on">
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CINEMA 4D Studio – this is the best thing that MAXON can offer professional 3D-artists. If you work professionally with 3D-graphics, but you need a little help to quickly and easily achieve amazing results, it is – your choice. With all the functionality of packages CINEMA 4D Prime, Visualize and Broadcast, CINEMA 4D Studio also includes advanced tools for working with characters, hair, physics engine, and an unlimited number of clients for rendering over a <span class="IL_AD" id="IL_AD1">network</span>. All this CINEMA 4D Studio to easily cope with any given projects. Special tools in CINEMA 4D Studio simplifies the creation rigov and advanced character animation. The hair or fur for the characters can be quickly and easily add, using a powerful set of tools that allow you to build up, comb, stylize and animate hair. Physics engine, which was redesigned in version R12, you can easily implement complex collisions and interactions between objects, irrespective of their dozen or a thousand. Render across a network enables you to use all the computers in the network to calculate the animation faster.</div>
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Year: 2010<br />
Developer: Maxon<br />
Bit: x32/x64<br />
<span class="IL_AD" id="IL_AD3">Compatibility</span> with Vista: complete<br />
Compatible with Windows 7: full<br />
Platform: Windows and Mac<br />
Language: English and Russian<br />
Medicine: Present<br />
System requirements:<br />
* OS: Windows XP / Vista / 7, Mac OS X 10.5.8 or higher version of<br />
* Processor: Intel or AMD (with a set of <span class="IL_AD" id="IL_AD5">instructions</span> SSE2)<br />
* RAM: 512 MB<br />
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Ammar Sadiqhttp://www.blogger.com/profile/02879486903864164071noreply@blogger.comtag:blogger.com,1999:blog-4172769125145111895.post-981684798274867222010-08-21T02:51:00.000-07:002013-06-28T09:27:41.493-07:00CineCAT 1.0.2 – Cinema 4D plugin<div dir="ltr" style="text-align: left;" trbidi="on">
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CineCAT 1.0.2 – Cinema 4D plugin<br />
Mac OS X | 8.83MB</div>
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CineCAT offers a full automatic and robust solution for camera tracking inside MAXON Cinema 4D. CineCAT estimates camera parameters and reconstructs 3D points of the scene from image sequences. The estimated parameters can directly be integrated into the Cinema 4D scene.<br />
Fully integrated MAXON Cinema 4D matchmoving solution<br />
- Mac only<br />
- Courtesy of MUS3<br />
Feature Overview<br />
* Supported systems: Windows (32 and 64 bit versions), Mac OS X (Intel or PPC)<br />
* Seamless integration into MAXON Cinema 4D<br />
* Fully automatic match moving<br />
* Very fast multi-threaded tracking engine, which employs up to 4 processors<br />
* Image sequences in the format: JPEG, PNG, GIF, CIN, DPX, PNM, TGA, TIFF, BMP<br />
* Arbitrary image resolution including SDTV and HDTV up to 2048×1156<br />
* Flexible Auto Feature Detector options<br />
* Solves free and nodal pan camera motion<br />
* Solves constant and variable focal length shots<br />
* Lens distortion correction tool<br />
* Polygon mask tool<br />
* Extensive scene modelling tools<br />
* Fast and easy access to scene orientation<br />
* Locator tool for adding manual points where needed<br />
* Controllable number of exported 3D points and scene objects<br />
* Export of image sequences with compensated lens distortion – exported image sequences can be automatically imported as scene backdrops<br />
System Requirements<br />
In order to be compatible to most computer systems, CineCAT is designed to have low system requirements.<br />
* AMD or Intel processor > 500 MHz or PowerPC (PPC) with similar performance<br />
* RAM requirements depends on the length of the image sequence: 256 MB for short (~ 50 frames) and 1 GB for longer (~500 frames) image sequences are recommended<br />
* MAXON Cinema 4D > r10.5<br />
Link for more information: http://www.scenespector.com/index.php?option=com_content&task=view&id=37&Itemid=50</div>
Ammar Sadiqhttp://www.blogger.com/profile/02879486903864164071noreply@blogger.comtag:blogger.com,1999:blog-4172769125145111895.post-44474549874475302562010-08-14T01:26:00.000-07:002013-06-28T09:27:38.634-07:00Zbrush 4<div dir="ltr" style="text-align: left;" trbidi="on">
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<b> Pixol</b><b>ogic</b> <b><span style="color: blue;">Zbrush</span><span style="color: red;"> 4</span></b></div>
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<b>ZBrush Overview</b></div>
ZBrush is a digital sculpting and painting program that has revolutionized the 3D industry with its powerful features and intuitive workflows. Built within an elegant <span class="IL_AD" id="IL_AD6">interface</span>, ZBrush offers the world’s most advanced tools for today’s digital artists. With an arsenal of features that have been developed with usability in mind, ZBrush creates a user experience that feels incredibly natural while simultaneously inspiring the artist within. With the ability to sculpt up to a billion polygons, ZBrush allows you to create limited only by your imagination.<br />
Designed around a <span class="IL_AD" id="IL_AD1">principle</span> of circularity, the menus in ZBrush work together in a non-linear and mode-free method. This facilitates the interaction of <span class="IL_AD" id="IL_AD10">3D models</span>, 2D images and 2.5D Pixols in new and unique ways.<br />
ZBrush gives you all of the tools needed to quickly sketch out a 2D or 3D concept and then take that idea all the way to completion. You can create realistic renders directly in ZBrush with <span class="IL_AD" id="IL_AD9">lighting</span> and atmospheric effects. With the many powerful export options, you can easily prepare your model for 3D printing or use within any other digital application.<br />
Because ZBrush users are enabled by its powerful <span class="IL_AD" id="IL_AD7">software</span> processing, you can sculpt and paint with millions of polygons with out having to worry about purchasing expensive graphics cards. It is for this reason why ZBrush is used by everyone from art enthusiast to major film and games studios.<br />
Leave technical hurdles and steep learning curves behind, as you sculpt and paint with familiar brushes and tools. <span class="IL_AD" id="IL_AD2">Download</span> a full trial today and see why ZBrush is a tool created by artists for artists.<br />
<b>All the Major New Features</b><br />
This list includes all the main additions or changes in ZBrush 4.<br />
ZBrush Artist: Majid Ismaeily<br />
ZProjects<br />
Save all loaded tools, document size, light, material, timeline and render settings in one click.<br />
ZBrush 4 even includes sample projects to help you discover new features.<br />
<b>Best Preview Render</b><br />
Renders Shadows, Ambient Occlusion, Fibers, SSS and Transparency with advanced anti-aliasing.<br />
Multi-pass rendering with Shadow, Color, Ambient Occlusion, Mask and Depth as separate maps.<br />
Render for still images or animations.<br />
<b>Project presentation</b><br />
Timeline for more than just simple turntables and animations.<br />
Keyframe management: copy, move, etc.<br />
Audio support with color beats for manual animation synchronization.<br />
Fade in/out and cut keyframes for nice transitions.<br />
Ease in/out keyframes.<br />
MDD animation file format support for exporting and importing animation.<br />
Animation-capable layers, Tools, ZSpheres, background and more.<br />
ZBrush Artist: Jeff Feligno<br />
Concept creation<br />
Shadow Box for free-form creation.<br />
Move Elastic Brush to create stretch-free extrusions.<br />
Reproject improved for more finely tuned control of the results.<br />
Mannequin for quick scene setup.<br />
TransPose units to help you in proportions and sizes.<br />
<b>Hard Sculpting </b><br />
Clip brushes for slicing your models.<br />
By Radius and By Polygroups modes for the Clip brushes.<br />
Shadow Box to create original sculpting bases, combined with radial symmetry.<br />
New Strokes: Circle, Square, Curves.<br />
<b> </b><br />
<b>Major brushes: </b><br />
<span class="IL_AD" id="IL_AD3">MatchMaker</span>, the perfect brush to deform your mesh to conform to other 3D models.<br />
Deco brushes, turn, spin – perfect for creative patterns!<br />
Clay Buildup will be your new Clay brush for the rough sculpting.<br />
Move Elastic, Move Topo, Move Parts: Stretch and deform with no constraints.<br />
<b>Strokes: </b><br />
Roll mode improved with the Roll distance.<br />
New lasso/marquee selection mode, circle by center, perfect circle, curve for masking and hiding.<br />
Marquee, Lasso and Circle strokes working with symmetry for hiding, masking and slicing.<br />
<b> </b><br />
<b>Pipeline and Productivity </b><br />
GoZ with Autodesk Maya (2008, 2009, 2010, 2011), Autodesk 3DSMax (2009, 2010, 2011), Luxology modo 401 (Sp2 to sp5), Cinema 4D R11 and R11.5<br />
GoZ SDK for integrating GoZ in additional software packages.<br />
Xpose to explode all SubTools, making it easy to work on a hidden one or create stunning animated effects.<br />
SubTool Duplicate and Insert, List All + ABC, Merge All for more flexibility when working on complex models.<br />
Solo mode to quickly isolate the current SubTool.<br />
<b>3D Painting and Materials </b><br />
PolyPaint Layers for more freedom in 3D painting.<br />
SpotLight to edit textures on the fly and then use them to paint by projection.<br />
Gradient transparency for anti-aliased transparency in PolyPainting.<br />
New shaders: Fast Overlay and Fresnel Overlay for more effects in your materials.<br />
New Fresnel and SSS settings for more realistic materials!<br />
New Blinn Specular added to the default shader for a better skin specular effect.<br />
Large number of blending modes between materials: Add, Subtract, difference, darken, etc.<br />
<b>Misc </b><br />
Topology auto masking to protect closed areas which are not directly connected.<br />
Elasticity settings to stretch your model without stretching the topology.<br />
Orientation settings: rotate your alphas while sculpting.<br />
Tile alphas for more creativity with brushes.<br />
Non-Square alphas are supported, avoiding distortions.<br />
Contact support for SubTools: deform multiple SubTools while maintaining your defined contact points between them!<br />
Relax Deformation: relax your topology without altering the shape.<br />
Inflate Balloon Deformation for a <span class="IL_AD" id="IL_AD12">variation</span> of the relax deformation.<br />
Deformations are now in real-time when moving the sliders, giving you live feedback.<br />
New File menu to manage all content.<br />
<b>Plugins </b><br />
Decimation Master is now 64bits.<br />
Original size is kept when exporting with 3D Print Exporter.<br />
Unwrap all SubTools at once with UVMaster.<br />
New Multi-map exporter for fast and easy creation of many maps at once including: normal, displacement, ambient occlusion, etc.<br />
Various additions in SubTool Master and TransPose Master.<br />
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Ammar Sadiqhttp://www.blogger.com/profile/02879486903864164071noreply@blogger.comtag:blogger.com,1999:blog-4172769125145111895.post-16473575252410316552010-07-12T03:36:00.000-07:002013-06-28T09:28:47.452-07:00VUE v8.5 XSTREAM<div dir="ltr" style="text-align: left;" trbidi="on">
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<b>EON VUE v8.5 XSTREAM</b></div>
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Vue 8 xStream offers professional CG artists a complete toolset for creating and rendering exceptionally rich and realistic natural environments in 3ds Max, Maya, LightWave, Cinema 4D and Softimage. Access all the power of the world’s leading 3D Digital Nature solution directly from within your favorite application. Create and edit beautifully detailed natural environments using your application’s standard manipulators. Render everything together inside 3ds Max, Maya, LightWave, Cinema 4D or Softimage, with full interaction between Vue and native elements, including 2-way mutual shadow casting, reflection, refraction and GI.</div>
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New in v8.5 :<br />
* Global Gamma Control<br />
* Interactive Cloud Control – cloud layers can be manipulated interactively<br />
* Animated Planetary Cloud Density Maps<br />
* Diagnosis Render Passes – detect rendering bottlenecks early<br />
* Unlimited Material Painting<br />
* Zone Extraction – specific areas of procedural terrain can be extracted<br />
* New Terrain Sculpting Modeling Tools<br />
* Advanced EcoSystem Control<br />
* Improved OpenGL Engine and Viewport Display<br />
* Other Improvements – z-buffer can now be optionally anti-aliased<br />
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Release name: EON.VUE.V8.5.XSTREAM<br />
Size: 1.54 GB</div>
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Notes</div>
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WINDOWS & MACOSX<br />
<br />
date: July 11th, 2010<br />
type: 3D Animation <br />
size: DVD1 13x50mb, DVD2 22x50mb<br />
<br />
<b>Description:</b><br />
~~~~~~~~~~~~ <br />
Vue 8 xStream offers professional CG artists a complete toolset for creating <br />
and rendering exceptionally rich and realistic natural environments in 3ds Max, <br />
Maya, LightWave, Cinema 4D and Softimage.<br />
<br />
Access all the power of the world's leading 3D Digital Nature solution directly <br />
from within your favorite application. Create and edit beautifully detailed <br />
natural environments using your application's standard manipulators.<br />
<br />
Render everything together inside 3ds Max, Maya, LightWave, Cinema 4D or Softimage, <br />
with full interaction between Vue and native elements, including 2-way mutual <br />
shadow casting, reflection, refraction and GI<br />
<br />
http://www.e-onsoftware.com</div>
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Ammar Sadiqhttp://www.blogger.com/profile/02879486903864164071noreply@blogger.comtag:blogger.com,1999:blog-4172769125145111895.post-62680628882151256322010-07-07T02:57:00.000-07:002013-06-28T09:29:53.158-07:00NextLimit RealFlow V5.0<div dir="ltr" style="text-align: left;" trbidi="on">
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<b>NextLimit RealFlow V5.0 and RenderKit V2.0 (x32/x64) (6.2010)</b><br />
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NextLimit RealFlow 5.0 and RenderKit 2.0 x32/x64 (6.2010) | 527MB<br />
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Among the opportunities RealFlow - miscalculation of the dynamic behavior of particles, liquid, solid and soft bodies and their interaction with water and with each other. The program gives you the flexibility to manage the water drops and melting, to determine the depth of the sea, on which depends the size of the waves, sending an object to float downstream, add animated objects to the cameras and more. The algorithm uses calculations RealFlow physical dynamics equations of fluid mechanics and has a unique feature - simulations of the particles can interact with each other. As the particles are used metabolly - elements, "sleepy" with each other at short distances with the formation of a turning surface, which is the end result of calculations. Using RealFlow can not only cheat the dynamics of gas, liquids, fluids of different viscosity and elastic material, but also to simulate, for example, scattered galaxy. At the same time, developers have found a good balance between the realism of the results and computation time at a relatively low system requirements for hardware. <br />
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Year: 2010 <br />
Version: 5.0.0.0140 and 2.0 <br />
Developer: NextLimit <br />
Platform: x32/x64 <br />
Compatibility with Vista: complete <br />
Language: English only <br />
Medicine: Present <br />
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System requirements: <br />
* Windows XP, Vista, 7 or Windows Server 2008. <br />
* 2 GHz Intel ? Pentium ? 4protsessor, Athlon 64 AMD or later. <br />
* 2GB RAM minimum. 4GB RAM recommended. <br />
* Video card supporting OpenGL ?. <br />
* 400 MB free disk space. <br />
* 3 button mouse <br />
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Present plug connectors to the following packages: <br />
* 3ds max <br />
* Houdini <br />
* Lightwave <br />
* Maya <br />
* Softimage <br />
* Cinema 4D </div>
Ammar Sadiqhttp://www.blogger.com/profile/02879486903864164071noreply@blogger.comtag:blogger.com,1999:blog-4172769125145111895.post-19793949697702492202010-06-13T01:26:00.000-07:002013-06-28T09:31:28.317-07:00Digital Tutors<div dir="ltr" style="text-align: left;" trbidi="on">
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<span style="font-size: small;">Digital Tutors - Rendering Interiors in CINEMA 4D</span></div>
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Digital Tutors - Rendering Interiors in CINEMA 4D<br />
English | FLV | 782x646 | 15 fps | VP6 1024 kbps | MP3 96 kbps | 596 MB</span></div>
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In this series of lessons, we will explore some workflows for creating highly realistic interior renders using CINEMA 4D.<br />
During the course of this training, we will go through the entire process of rendering an interior scene with realistic light and material behaviors using some of the powerful rendering features found in CINEMA 4D. We will begin by creating materials for the various objects in our scene, in preparation for the lighting process. Once we get into the lighting, we will learn how to <span2554897>render</span2554897> our images into a linear color space and we will incorporate a variety of realistic light behaviors into the scene. Finally, we will discover the benefits of multi-pass rendering by making significant, precise alterations to our final render using Photoshop.<br />
Lesson Outline (17 lessons)<br />
1. Introduction and Project Overview<br />
2. Creating floor and wall materials<br />
3. "Creating porcelain, cloth, and wood materials"<br />
4. Applying the Multi Shader to cloner objects<br />
5. Assigning compositing tags to objects<br />
6. Placing the main light sources into the room<br />
7. Adding vanity lights above the mirror<br />
8. Adding a glow effect to the vanity lamps<br />
9. Creating lights and materials for the floor lamp<br />
10. Rendering images in a linear color space<br />
11. Gamma-correcting materials in linear color space<br />
12. Adjusting decay and intensity values of our lights<br />
13. Creating materials for the windows and <span2554897>wall art</span2554897><br />
14. Applying materials to the remaining objects in the room<br />
15. "Adding soft, blurry reflections to the floor and cabinets"<br />
16. Preparing the scene for final rendered output<br />
17. Making post-corrections to the final render<a href="http://hotfile.com/dl/47955310/86a9cab/Digital.Tutors.Rendering.Interiors.in.CINEMA.4D.part3.rar.html"></a></span><!--code2--><br />
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Ammar Sadiqhttp://www.blogger.com/profile/02879486903864164071noreply@blogger.comtag:blogger.com,1999:blog-4172769125145111895.post-71523875333430548472010-06-03T06:47:00.000-07:002013-06-28T09:31:56.693-07:00Vray v1.2 for Cinema4D<div dir="ltr" style="text-align: left;" trbidi="on">
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Vray 1.2 For Cinema 4D|Win/Mac(32/64Bit)</h2>
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V-Ray for C4D by LAUBlab brings the power of V-Ray to Cinema 4D. V-Ray offers the fastest rendering technology in the world and has single handedly transformed the architectural and advertising industry. Take your renderings to the next level with V-Ray for Cinema 4D.<br />
<span style="text-decoration: underline;"><b>VRay for C4D Features:</b></span><br />
* Full VRay 1.6 core standalone integration into Cinema 4D.<br />
* Windows and OSX versions.<br />
* 32bit and 64bit versions.<br />
* Unlimited Cinema4D NET Render support per one license.<br />
* Efficient shading system specifically optimized for ray-tracing.<br />
* Fully multithreaded, even in material preview.<br />
* Supports unlimited cpu`s and cores per workstation, scales extreme on multi core machines<br />
* Efficient geometry handling<br />
* True instance rendering<br />
* On-demand dynamic geometry creation<br />
* On-demand geometry loading from disk files<br />
* Displacement mapping<br />
* Three different image sampling methods<br />
* Full-scene antialiasing<br />
* Progressive path tracing<br />
* Support for additional render elements (diffuse, reflection, GI etc)<br />
* Advanced color (tone) mapping controls<br />
* Physically accurate full global illumination solutions<br />
* Different GI algorithms: path tracing, irradiance cache, photon maps, light cache<br />
* Reusable GI solutions for accelerated rendering of walk-through animations and animations with dynamic objects<br />
* Physically accurate area lights<br />
* Compatible with IES lights<br />
* Efficient illumination from HDR environments<br />
* Physical sun & sky<br />
* Complete support of Cinema4D shaders<br />
* Physically plausible materials<br />
* Blurry reflections/refractions<br />
* Accurate highlights<br />
* Sub-surface scattering<br />
* Support for efficient material layering<br />
* Real Microdisplacement<br />
* Depth-of-field with bokeh effects<br />
* Accurate motion blur<br />
* Physical camera<br />
* Multipass render<br />
* Compositing tag support<br />
* Camera Clipper<br />
* Vray Proxy support<br />
* Volume Lights support<br />
* HAIR module of Cinema4D supported<br />
* Xref support in 10.5</div>
Ammar Sadiqhttp://www.blogger.com/profile/02879486903864164071noreply@blogger.comtag:blogger.com,1999:blog-4172769125145111895.post-1185647921295664162010-05-31T05:48:00.000-07:002013-06-28T09:32:32.077-07:00DiskAid 3.24<div dir="ltr" style="text-align: left;" trbidi="on">
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DiskAid is a tool for PC and Mac which enables to use your iPhone or iPod Touch as external Disk. With DiskAid you can transfer files and folders via USB between your device and your Computer.<br />
<br />
USB file transfer<br />
PC Windows & Mac OS X (XP, Vista, 7) & Mac OSX (Tiger, Leopard, Snow Leopard) compatibility<br />
Supports iPhone V1, 3G, 3G S & iPod Touch V1, V2 and V3<br />
Auto detection feature, just plugin it in !<br />
Copy Files & Folders between your iPhone or iPod Touch and your Computer<br />
Files and Folders Browser<br />
Drag & Drop files and folders<br />
Device’s free memory displayed<br />
Bookmark files and folders<br />
Feature rich file organization including folder creation, renaming… etc.<br />
File & Folder information window<br />
No jailbreak needed to access Media folder (Needed to access the Root Folder)<br />
Supported iPhone OS versions : 1.1.1 to 3.1.3<br />
Supports iTunes 9.1.x<br />
New: compatible with the Apple iPad!</div>
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Ammar Sadiqhttp://www.blogger.com/profile/02879486903864164071noreply@blogger.comtag:blogger.com,1999:blog-4172769125145111895.post-50693161668616500352010-05-23T01:06:00.000-07:002013-06-28T09:32:55.966-07:00InterPoser Pro 2.0<div dir="ltr" style="text-align: left;" trbidi="on">
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InterPoser Pro 2.0 For Cinema 4D (32/64Bit)</h2>
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You always found Poser the best way to handle figures and poses, but you prefer doing general 3d work and scene rendering in Cinema 4d. But the only way to natively export from Poser are formats like 3ds or Lightwave, for Cinema 4d users this means textures are lost and also any possibility to change the figures pose.<br />
InterPoser Professional Edition is the solution: A Cinema 4D plugin suite that imports Poser content and scenes adding the ability to texture, pose, morph, and animate the content directly within Cinema 4D.<br />
<b>Basic features: Importation</b><br />
• Geometry.<br />
• Texture image files with Poser 4/ProPack-level material support.<br />
• Props, Prop hair, Cameras, and Lights (infinite and spot).<br />
• Fully rigged and weighted Figures using Poser-style deformations.<br />
• Pose application: pose, animation, MAT, MOR, Inj/Rem, etc.<br />
• Morphs including Poser 6+ External Binary Morph Targets.<br />
• Master-slave controls: FBM, PBM, JCM, ERC, etc.<br />
• Parenting and smartparenting.<br />
• Conforming<br />
• Figure locking, JP bulge controls, pose & morph symmetry, body part visibility, including other actions and controls.<br />
• Body Part locking, JP bulge controls, dials, including other actions and controls.<br />
• Figure locking, JP bulge controls, pose & morph symmetry, body part visibility, including other actions and controls.<br />
• Dynamic Hair as Spline or Hair object.<br />
<b>Basic Features: Plugin Suite</b><br />
• Main dialog for import, preferences, and general actions.<br />
• Objects and tags for live Poser content support.<br />
• Tool for interactive posing and animating.<br />
• Basic Cinema 4D Polygon object conforming to Poser Figures.<br />
• Cinema 4D Network Client render-able.</div>
Ammar Sadiqhttp://www.blogger.com/profile/02879486903864164071noreply@blogger.comtag:blogger.com,1999:blog-4172769125145111895.post-34812298270285382302010-05-19T04:52:00.000-07:002013-06-28T09:33:38.703-07:00V-Ray 1.48.66 For Sketchup<div dir="ltr" style="text-align: left;" trbidi="on">
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<b> V-Ray 1.48.66 For Sketchup</b></div>
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SketchUp is one of the most widely used and easy to learn 3D Modeling software on the market today. With V-Ray for SketchUp, users now have one of the most powerful rendering tools available to visualize their models with the upmost quality and realism. V-Ray works within the SketchUp environment allowing users to be able to efficiently incorporate the task of rendering within their current workflows.<br />
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<span style="text-decoration: underline;"><b>New features include the following:</b></span> <br />
<ul>
<li>Ward Reflection Shader Type</li>
<li> More than 10 new Procedural Textures, including Dirt (to create ambient occlusion per material)</li>
<li> Ambient Occlusion</li>
<li> IES Lights and Spotlights</li>
<li> Material Layer Arrangement</li>
<li> Faster Parsing Times</li>
<li> Support for SketchUp Transparency and Alpha Transparency</li>
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Ammar Sadiqhttp://www.blogger.com/profile/02879486903864164071noreply@blogger.comtag:blogger.com,1999:blog-4172769125145111895.post-22810435935213442362010-05-11T00:55:00.000-07:002013-06-28T09:33:31.891-07:0045 Gigapixel Image of Dubai<div dir="ltr" style="text-align: left;" trbidi="on">
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<a href="http://www.iclarified.com/images/news/9368/32570/32570-500.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img alt="" border="0" height="178" src="http://www.iclarified.com/images/news/9368/32570/32570-500.png" width="500" /></a></div>
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<b><span class="smallbody">45 Gigapixel Image of Dubai Sets Record as World's </span></b></div>
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<span class="smallbody"> <a href="http://www.gigapan.org/gigapans/48492/">See it now..</a>.</span></div>
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<span class="smallbody">First, it was a breathtaking image of Paris that set the record as the world's largest digital panorama at 26 gigapixels. But that record was broken as GigaPan announced today that an image taken of Dubai has taken the top spot as the world's largest digital photo. The gigapixel image that can be viewed at photo sharing site GigaPan.org, topped out at 45 gigapixels. If printed, this photo would be the size of nearly 1200 billboards.<br />
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Recently, photographer Gerald Donovan took a majestic image of a landscape in Dubai using the GigaPan EPIC Pro robotic camera mount based on technology employed by NASA's Mars Rover. He shot the photo using a Canon 7D camera coupled with GigaPan's EPIC Pro robotic mount, which took nearly 4,250 pictures over a three- and half-hour time frame. With the help of GigaPan Engineers Randy Sargent and Paul Heckbert, they stitched together the thousands of photos into one very large image using Autopano stitching software and uploaded it to the <a href="http://www.gigapan.org/">GigaPan.org</a> site.<br />
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"This was intended as a technical test," said Gerald Donovan. "It was about exploring the limits of the hardware and software out there."<br />
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Of course, if anyone thought of visiting Dubai without leaving their living room, this is an excellent opportunity to do so because the level of detail is so intense. The tallest building in the world is at the center of the image, a perfect complement to the largest panorama in the world.</span></div>
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Ammar Sadiqhttp://www.blogger.com/profile/02879486903864164071noreply@blogger.comtag:blogger.com,1999:blog-4172769125145111895.post-45335620860137684252010-05-08T01:28:00.000-07:002013-06-28T09:33:59.693-07:00Blackstar Plugins<div dir="ltr" style="text-align: left;" trbidi="on">
<a href="http://www.blackstar-solutions.de/index.php">Plugins for Cinema 4D | at² Blackstar Plugins</a><a href="http://www.blackstar-solutions.de/index.php?id=4"> </a><br />
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<a href="http://www.blackstar-solutions.de/index.php?id=4"> <img alt="" border="0px" src="http://www.blackstar-solutions.de/aqua/wysiwig/assets/button_plugin_reference_shader.gif" /></a><a href="http://www.blackstar-solutions.de/index.php?id=33"> <img alt="" border="0px" src="http://www.blackstar-solutions.de/aqua/wysiwig/assets/button_plugin_endofin.gif" /></a><a href="http://www.blackstar-solutions.de/index.php?id=39"> <img alt="" border="0px" src="http://www.blackstar-solutions.de/aqua/wysiwig/assets/button_plugin_splurf.gif" /></a><a href="http://www.blackstar-solutions.de/index.php?id=45"> <img alt="" border="0px" src="http://www.blackstar-solutions.de/aqua/wysiwig/assets/button_plugin_cinapsis.gif" /></a></div>
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<a href="http://www.blackstar-solutions.de/index.php?id=51"> <img alt="" border="0px" src="http://www.blackstar-solutions.de/aqua/wysiwig/assets/button_plugin_photometric.gif" /></a><a href="http://www.blackstar-solutions.de/index.php?id=57"> <img alt="" border="0px" src="http://www.blackstar-solutions.de/aqua/wysiwig/assets/button_plugin_camera_shader.gif" /></a></div>
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Ammar Sadiqhttp://www.blogger.com/profile/02879486903864164071noreply@blogger.comtag:blogger.com,1999:blog-4172769125145111895.post-69604701631644329442010-05-05T01:30:00.000-07:002013-06-28T09:34:51.963-07:00Adobe Photoshop CS5<div dir="ltr" style="text-align: left;" trbidi="on">
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<span style="font-size: large;">Adobe Photoshop CS5 Extended v12.0 Final for Win/Mac</span></h1>
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<span style="font-size: small;">Create powerful images with the professional standard! Adobe Photoshop - the essential software for perfecting your images, Adobe® Photoshop® CS4 now offers productivity and workflow enhancements, powerful new editing tools, and breakthrough compositing capabilities.</span></div>
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<span style="font-size: small;">Adobe® Photoshop® CS5 software accelerates your path from imagination to imagery. Ideal for photographers, graphic designers, and web designers, the professional standard delivers new features such as automatic layer alignment and blending that enable advanced compositing. Live filters boost the comprehensive, nondestructive editing toolset for increased flexibility. And a streamlined interface and new timesaving tools make your work flow faster. Adobe® Photoshop® CS5 Extended software delivers all the features in Photoshop CS5, plus new features for working with 3D imagery, motion-based content, and advanced image analysis.</span></div>
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<span style="font-size: small;">If you work in film, video, multimedia, 3D, manufacturing, architecture, engineering, medicine, or science, Photoshop Extended is for you.</span></div>
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<span style="font-size: small;">Adobe Photoshop software takes advantage of the latest graphics processing unit (GPU) hardware to deliver superior performance. The software offers a smooth pan and zoom experience that allows users to easily edit images at the highest magnification while maintaining clarity. The new Canvas Rotation tool makes it simple to rotate and work on an image from any angle. Photoshop CS5 helps keep work areas clutter-free with a new unified application frame, tab-based interface and self-adjusting panels that make it easy to quickly access advanced tools, and provide a more fluid way to interact with the application.</span></div>
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<span style="font-size: small;">Adobe CS5 Extended includes all the new features of Photoshop plus the ability to manipulate 3D imagery easier than ever before. Now, creativity knows no bounds, as users can paint directly on 3D models and surfaces, merge 2-D files onto 3D images and animate 3D objects. The 3D engine has been rebuilt from the ground up to provide faster performance, allow editing of properties like light and the ability to create more realistic renderings with a new high-quality ray-tracer. Video professionals have the ability to turn any 3D object into a video display zone and can animate 3D objects and properties with ease. In addition, the core motion graphics editing has been improved with more efficient single-key shortcuts.</span></div>
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<span style="font-size: small;">Photoshop users may take a while to move to the new 64-bit version of Photoshop CS5, but it's an important development; meanwhile, CS5 offers plenty of other significant upgrades to keep 32-bit users happy.</span></div>
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<span style="font-size: small;">Photoshop now comes in both 32- and 64-bit Windows Vista versions. The 64-bit edition will allow PCs with lots of RAM to work on very large images with less hard-disk swapping (ideally, no swapping at all), thus speeding up operations. With the shrinking amount of RAM available to modern PCs (due to a 4GB limit on 32-bit Windows versions and those operating systems' increasing hunger for RAM), that's a significant update.</span></div>
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<span style="font-size: small;">Overall product features</span></div>
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<span style="font-size: small;">• Revolutionary new features, a fluid user experience, and improved access to the unrivaled power of Photoshop</span></div>
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<span style="font-size: small;">• A more intuitive user interface and new nondestructive editing features that put you in control, including the new Adjustments and Masks panels</span></div>
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<span style="font-size: small;">• New and revolutionary Content-Aware Scaling, advanced auto-blending that extends depth of field, and industry-leading editing and compositing with reengineered color-correction tools</span></div>
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<span style="font-size: small;">• Significant productivity enhancements that provide increased flexibility and enable you to leverage the power of today's faster graphics processors</span></div>
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<span style="font-size: small;">• Breakthrough 3D editing and compositing capabilities and improved video controls to dramatically expand your creative options</span></div>
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<span style="font-size: small;">• Comprehensive image analysis with enhanced measurement and counting tools, as well as support for DICOM images and MATLAB processing routines</span></div>
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<span style="font-size: small;">New and enhanced features:</span></div>
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<span style="font-size: small;">Unrivaled editing</span></div>
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<span style="font-size: small;">• Adjustments panel for live, nondestructive image adjustment</span></div>
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<span style="font-size: small;">• Masks panel for creating editable, feathered, density-controlled masks</span></div>
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<span style="font-size: small;">• Content-Aware Scaling</span></div>
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<span style="font-size: small;">• Enhanced auto-blending of images</span></div>
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<span style="font-size: small;">• Enhanced auto-alignment of layers</span></div>
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<span style="font-size: small;">• 360-degree panoramas</span></div>
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<span style="font-size: small;">• Extended depth of field</span></div>
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<span style="font-size: small;">• Better raw image processing</span></div>
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<span style="font-size: small;">• Enhanced expert retouching</span></div>
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<span style="font-size: small;">Increased productivity</span></div>
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<span style="font-size: small;">• Smoother panning and zooming and fluid canvas rotation</span></div>
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<span style="font-size: small;">• Industry-leading color correction with reengineered Dodge, Burn, and Sponge</span></div>
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<span style="font-size: small;">• Efficient file management with new Adobe Bridge CS4</span></div>
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<span style="font-size: small;">• Tighter integration with Adobe Photoshop Lightroom®</span></div>
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<span style="font-size: small;">• Adobe Kuler™ for color harmony creation and sharing</span></div>
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<span style="font-size: small;">• N-up and multiple document view</span></div>
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<span style="font-size: small;">• More powerful printing options</span></div>
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<span style="font-size: small;">• Superior performance on very large images</span></div>
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<span style="font-size: small;">• Multi-Touch support on Mac laptops</span></div>
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<span style="font-size: small;">• Adobe Community Help</span></div>
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<span style="font-size: small;">Breakthrough 3D, motion graphics, and image analysis</span></div>
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<span style="font-size: small;">• Direct painting on 3D objects</span></div>
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<span style="font-size: small;">• Easy conversion from 2D to 3D</span></div>
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<span style="font-size: small;">• Editable 3D properties (scene, materials, meshes, lights)</span></div>
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<span style="font-size: small;">• High-quality output with new ray-tracing rendering engine</span></div>
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<span style="font-size: small;">• 2D and 3D image compositing</span></div>
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<span style="font-size: small;">• 3D object animation</span></div>
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<span style="font-size: small;">• 3D/video support</span></div>
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<span style="font-size: small;">• New, high-performance, nonmodal 3D engine</span></div>
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<span style="font-size: small;">• Volume rendering</span></div>
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<span style="font-size: small;">• Single-key shortcuts for editing motion graphics</span></div>
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<span style="font-size: small;">• Preview and export of audio content and frame comments</span></div>
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<span style="font-size: small;">• Quantitative data extraction</span></div>
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<span style="font-size: small;">• Enhanced Count tool</span></div>
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Ammar Sadiqhttp://www.blogger.com/profile/02879486903864164071noreply@blogger.comtag:blogger.com,1999:blog-4172769125145111895.post-84607008601042137462010-05-04T00:04:00.000-07:002013-06-28T09:35:55.394-07:00Sketch4D for Cinema 4D<div dir="ltr" style="text-align: left;" trbidi="on">
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Cinema4D Rendering: create</h4>
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s Render breathtaking, width highly detailed 3D models of the infinite collection for Cinema 4D available on Google Warehouse.</h4>
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Do you need a complete collection of 3D models like this for your rendering in Cinema 4D? </h2>
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Do you need to import 3d model from SketchUp free version to Cinema4D?</h2>
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<b>Sketch 4D lets you load into Cinema 4D Sketchup files</b>, a powerful modeling software distributed by Google. If you use SketchUp for your business can continue to do so without giving up photorealistic renderings that will impress your clients ...!<br />
Are you waiting? <b><a href="http://www.archiplug.com/en/purchase.aspx?action=addprod&id=0">Buy Sketch4D for Cinema 4D</a></b> and you'll be too ready to download <b>Google Warehouse free 3D models!</b><br />
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<b>Support for cinema 4d 11 and 11.5</b></div>
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Ammar Sadiqhttp://www.blogger.com/profile/02879486903864164071noreply@blogger.comtag:blogger.com,1999:blog-4172769125145111895.post-59102395022111270442010-04-28T01:36:00.000-07:002013-06-28T09:36:25.301-07:00Maxwell Render v2.0.3 + All Plugins<div dir="ltr" style="text-align: left;" trbidi="on">
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<a href="http://www.51render.com/post/maxwell203.php"><b><img border="0" height="342" src="http://i857.photobucket.com/albums/ab134/51render/web/499_1.jpg" width="500" /></b></a></div>
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<b> New features</b><br />
•The format and depth of each channel can now be changed individually from the Render Options panel instead of having a global value in Preferences.<br />
•Output paths now support macros. It is possible to insert macros in the image and MXI paths and the macros will be replaced with their real values when rendering.<br />
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The following macros are currently supported:<br />
• %scene%: the name of the MXS file will be included in the final image file name<br />
• %scenepath%: the full path of the MXS file will be included in the final image file name<br />
• %camera%: the name of the active camera will be included in the final image file name<br />
• %date%: the date the render was launched will be included in the final image file name in yyyy.mm.dd format<br />
• %time%: the time the render was launched will be included in the final image file name in hh.mm format<br />
• %temp%: the full path of the temp folder of the OS will be included in the final image file name<br />
• %width%: the horizontal resolution value will be included in the final image file name<br />
• %height%: the vertical resolution value will be included in the final image file name<br />
• %resolution%: the current resolution will be included in the final image file name<br />
• %colorspace%: the current color space will be included in the final image file name<br />
•The render type (diffuse+reflections, diffuse only, reflections only) can now be set through the command line with the arguments -pass:diff // -refl // -diff+refl.<br />
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<b>bugs fixed</b><br />
•Fixed and optimized: multithreading routines that were generating artifacts and causing performance issues in certain cases.<br />
•Fixed: crash using SSS with roughness.<br />
•Fixed: potential problem in the object ID channel with scenes with instances.<br />
•Fixed: if the viewer was in full size (i.e. double clicking it), pressing Alt + F4 closed it until the session was restored. This happened only in Windows.<br />
•Fixed: loading an image in the viewer after rendering and stopping was failing.<br />
•IMPORTANT: the Maxwell Render license key (license.txt) is now located in:<br />
- Windows:<mydocuments>\Maxwell<br />
- Mac OSX: /users/<user>/Maxwell<br />
- Linux: $HOME/Maxwell (i.e. /home/<user>/Maxwell)<br />
If you would like to check where your license key is located, open Maxwell.exe (Win) or Maxwell.app (Mac). The console window will specify where your license key is located, stating: “License found in…..”<br />
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Maxwell studio and the MateRial editoR<br />
•Fixed: wrong preview in viewport in ortho views if the viewport was not linked to a camera.<br />
•Fixed: when launching Maxwell Render, clicking on the “Render” button gives a temporary MXS file with all the cameras, and not just the active one.<br />
•Fixed: when saving an MXS file with the current view in perspective mode, the first camera of the list is exported as the active one.<br />
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Maxwell RendeR netwoRk<br />
•Fixed: potential crash after a node finishes a job.<br />
•Added render type combo (diffuse+reflections/ diffuse /reflections) to the render options in the wizard.<br />
•Fixed: render channels were not properly extracted to the final output folder in cooperative jobs (they were embedded in the MXI but the user had to extract them manually).</user></user></mydocuments></div>
Ammar Sadiqhttp://www.blogger.com/profile/02879486903864164071noreply@blogger.comtag:blogger.com,1999:blog-4172769125145111895.post-76759056976031658832010-03-17T02:39:00.000-07:002013-06-28T09:37:40.649-07:00Cinema 4D 11.530<div dir="ltr" style="text-align: left;" trbidi="on">
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<img alt="" border="0" onload="NcodeImageResizer.createOn(this);" src="http://img.skitch.com/20091020-fagtinmkaktn953mucu8dfjj44.png" /> </div>
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Ammar Sadiqhttp://www.blogger.com/profile/02879486903864164071noreply@blogger.comtag:blogger.com,1999:blog-4172769125145111895.post-89356290905333792382010-03-16T04:11:00.000-07:002013-06-28T09:38:16.553-07:00Check this out<div dir="ltr" style="text-align: left;" trbidi="on">
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiX8JpQv2zXDFVSSPP3N6-IZXsCOcMviO-3LdfR__IIl7Dm0cxKcB0z4XbQKHMSHAeaGvpb9WDJxNncyMx7P6ku5JOU8gQ-iSSoT431XHsQtLIn8sfKmO_X1-I8m19EudGlKOdqZ12Pexw/s1600-h/01+Main+Shot.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiX8JpQv2zXDFVSSPP3N6-IZXsCOcMviO-3LdfR__IIl7Dm0cxKcB0z4XbQKHMSHAeaGvpb9WDJxNncyMx7P6ku5JOU8gQ-iSSoT431XHsQtLIn8sfKmO_X1-I8m19EudGlKOdqZ12Pexw/s320/01+Main+Shot.jpg" /></a></div>
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Modeling by Ehab Sheqelly</div>
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Rendering by Ammar Sadiq<br />
Worked in PICCOLO PALAZZO</div>
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Ammar Sadiqhttp://www.blogger.com/profile/02879486903864164071noreply@blogger.com